This file contains the SDL-FL API's for ROM Checksum.
Go to the source code of this file.
Data Structures | |
| struct | SDL_ROM_Checksum_obj |
| This structure is used to store the resultant value of ROM Checksum. More... | |
Macros | |
| #define | SDL_ch(x, y, z) (z ^ (x & (y ^ z))) |
| #define | SDL_Maj(x, y, z) (((x | y) & z) | (x & y)) |
| #define | SDL_S(x, n) (SDL_ROR64c(x, n)) |
| #define | SDL_R(x, n) (((uint64_t)(x)&SDL_CONST64(0xFFFFFFFFFFFFFFFFU))>>((uint64_t)n)) |
| #define | SDL_Sigma0(x) (SDL_S(x, 28) ^ SDL_S(x, 34) ^ SDL_S(x, 39)) |
| #define | SDL_Sigma1(x) (SDL_S(x, 14) ^ SDL_S(x, 18) ^ SDL_S(x, 41)) |
| #define | SDL_Gamma0(x) (uint64_t)(SDL_S(x, 1) ^ SDL_S(x, 8) ^ SDL_R(x, 7)) |
| #define | SDL_Gamma1(x) (uint64_t)(SDL_S(x, 19) ^ SDL_S(x, 61) ^ SDL_R(x, 6)) |
| #define | SDL_BLOCK_SIZE (uint8_t)128 |
| #define | SDL_MIN(x, y) ( ((x)<(y))?(x):(y) ) |
| #define | SDL_CONST64(x) (uint64_t)x |
Functions | |
| void | SDL_ROM_Checksum_init (SDL_ROM_Checksum_obj *const md) |
| This API will Initialize the buffer where hash value to be stored. More... | |
| int32_t | SDL_ROM_Checksum_process (SDL_ROM_Checksum_obj *md, uint8_t *in, uint32_t inlen) |
| This API is used to process the ROM region data. More... | |
| void | SDL_ROM_Checksum_compress (SDL_ROM_Checksum_obj *md, uint8_t *buf) |
| This API is used to compress the data of ROM region and store the result in md->state. More... | |
| int32_t | SDL_ROM_Checksum_done (SDL_ROM_Checksum_obj *md) |
| This API will increase our data length with the help of padding ( because our algorithm can compress only 1024-bit length of data at a time) and will compress then will store final has value in md->state. More... | |
| int32_t | SDL_ROM_Checksum_compareResult (uint64_t buflen, SDL_ROM_Checksum_obj *md, uint64_t *golden_value) |
| This API will compare the resultant hash value of golden value. More... | |
| void | SDL_memcpy (void *dest, void *src, uint32_t n) |
| This API will copy source pointer data to destination pointer. More... | |
| #define SDL_ch | ( | x, | |
| y, | |||
| z | |||
| ) | (z ^ (x & (y ^ z))) |
| #define SDL_Maj | ( | x, | |
| y, | |||
| z | |||
| ) | (((x | y) & z) | (x & y)) |
| #define SDL_S | ( | x, | |
| n | |||
| ) | (SDL_ROR64c(x, n)) |
| #define SDL_R | ( | x, | |
| n | |||
| ) | (((uint64_t)(x)&SDL_CONST64(0xFFFFFFFFFFFFFFFFU))>>((uint64_t)n)) |
| #define SDL_BLOCK_SIZE (uint8_t)128 |
| #define SDL_MIN | ( | x, | |
| y | |||
| ) | ( ((x)<(y))?(x):(y) ) |
| #define SDL_CONST64 | ( | x | ) | (uint64_t)x |