deqp-gles31@functional@debug@negative_coverage@callbacks@oes_sample_variables@access_built_in_types_inside_other_shaders
deqp-gles31@functional@debug@negative_coverage@callbacks@oes_sample_variables@access_built_in_types_without_extension
deqp-gles31@functional@debug@negative_coverage@callbacks@oes_sample_variables@index_outside_sample_mask_range
deqp-gles31@functional@debug@negative_coverage@callbacks@oes_sample_variables@redeclare_built_in_types
deqp-gles31@functional@debug@negative_coverage@callbacks@oes_sample_variables@write_to_read_only_types
deqp-gles31@functional@debug@negative_coverage@callbacks@shader_directive@sample_variables
deqp-gles31@functional@debug@negative_coverage@get_error@oes_sample_variables@access_built_in_types_inside_other_shaders
deqp-gles31@functional@debug@negative_coverage@get_error@oes_sample_variables@access_built_in_types_without_extension
deqp-gles31@functional@debug@negative_coverage@get_error@oes_sample_variables@index_outside_sample_mask_range
deqp-gles31@functional@debug@negative_coverage@get_error@oes_sample_variables@redeclare_built_in_types
deqp-gles31@functional@debug@negative_coverage@get_error@oes_sample_variables@write_to_read_only_types
deqp-gles31@functional@debug@negative_coverage@get_error@shader_directive@sample_variables
deqp-gles31@functional@debug@negative_coverage@log@oes_sample_variables@access_built_in_types_inside_other_shaders
deqp-gles31@functional@debug@negative_coverage@log@oes_sample_variables@access_built_in_types_without_extension
deqp-gles31@functional@debug@negative_coverage@log@oes_sample_variables@index_outside_sample_mask_range
deqp-gles31@functional@debug@negative_coverage@log@oes_sample_variables@redeclare_built_in_types
deqp-gles31@functional@debug@negative_coverage@log@oes_sample_variables@write_to_read_only_types
deqp-gles31@functional@debug@negative_coverage@log@shader_directive@sample_variables
deqp-gles31@functional@shaders@builtin_constants@sample_variables@max_samples
deqp-gles31@functional@shaders@sample_variables@max_samples@default_framebuffer
deqp-gles31@functional@shaders@sample_variables@max_samples@multisample_rbo_1
deqp-gles31@functional@shaders@sample_variables@max_samples@multisample_rbo_2
deqp-gles31@functional@shaders@sample_variables@max_samples@multisample_rbo_4
deqp-gles31@functional@shaders@sample_variables@max_samples@multisample_texture_1
deqp-gles31@functional@shaders@sample_variables@max_samples@multisample_texture_2
deqp-gles31@functional@shaders@sample_variables@max_samples@multisample_texture_4
deqp-gles31@functional@shaders@sample_variables@max_samples@singlesample_rbo
deqp-gles31@functional@shaders@sample_variables@max_samples@singlesample_texture
deqp-gles31@functional@shaders@sample_variables@num_samples@default_framebuffer
deqp-gles31@functional@shaders@sample_variables@num_samples@multisample_rbo_1
deqp-gles31@functional@shaders@sample_variables@num_samples@multisample_rbo_2
deqp-gles31@functional@shaders@sample_variables@num_samples@multisample_rbo_4
deqp-gles31@functional@shaders@sample_variables@num_samples@multisample_texture_1
deqp-gles31@functional@shaders@sample_variables@num_samples@multisample_texture_2
deqp-gles31@functional@shaders@sample_variables@num_samples@multisample_texture_4
deqp-gles31@functional@shaders@sample_variables@num_samples@singlesample_rbo
deqp-gles31@functional@shaders@sample_variables@num_samples@singlesample_texture
deqp-gles31@functional@shaders@sample_variables@sample_id@default_framebuffer
deqp-gles31@functional@shaders@sample_variables@sample_id@multisample_rbo_1
deqp-gles31@functional@shaders@sample_variables@sample_id@multisample_rbo_2
deqp-gles31@functional@shaders@sample_variables@sample_id@multisample_rbo_4
deqp-gles31@functional@shaders@sample_variables@sample_id@multisample_texture_1
deqp-gles31@functional@shaders@sample_variables@sample_id@multisample_texture_2
deqp-gles31@functional@shaders@sample_variables@sample_id@multisample_texture_4
deqp-gles31@functional@shaders@sample_variables@sample_id@singlesample_rbo
deqp-gles31@functional@shaders@sample_variables@sample_id@singlesample_texture
deqp-gles31@functional@shaders@sample_variables@sample_mask@discard_half_per_pixel@default_framebuffer
deqp-gles31@functional@shaders@sample_variables@sample_mask@discard_half_per_pixel@multisample_rbo_1
deqp-gles31@functional@shaders@sample_variables@sample_mask@discard_half_per_pixel@multisample_rbo_2
deqp-gles31@functional@shaders@sample_variables@sample_mask@discard_half_per_pixel@multisample_rbo_4
deqp-gles31@functional@shaders@sample_variables@sample_mask@discard_half_per_pixel@multisample_texture_1
deqp-gles31@functional@shaders@sample_variables@sample_mask@discard_half_per_pixel@multisample_texture_2
deqp-gles31@functional@shaders@sample_variables@sample_mask@discard_half_per_pixel@multisample_texture_4
deqp-gles31@functional@shaders@sample_variables@sample_mask@discard_half_per_pixel@singlesample_rbo
deqp-gles31@functional@shaders@sample_variables@sample_mask@discard_half_per_pixel@singlesample_texture
deqp-gles31@functional@shaders@sample_variables@sample_mask@discard_half_per_sample@default_framebuffer
deqp-gles31@functional@shaders@sample_variables@sample_mask@discard_half_per_sample@multisample_rbo_1
deqp-gles31@functional@shaders@sample_variables@sample_mask@discard_half_per_sample@multisample_rbo_2
deqp-gles31@functional@shaders@sample_variables@sample_mask@discard_half_per_sample@multisample_rbo_4
deqp-gles31@functional@shaders@sample_variables@sample_mask@discard_half_per_sample@multisample_texture_1
deqp-gles31@functional@shaders@sample_variables@sample_mask@discard_half_per_sample@multisample_texture_2
deqp-gles31@functional@shaders@sample_variables@sample_mask@discard_half_per_sample@multisample_texture_4
deqp-gles31@functional@shaders@sample_variables@sample_mask@discard_half_per_sample@singlesample_rbo
deqp-gles31@functional@shaders@sample_variables@sample_mask@discard_half_per_sample@singlesample_texture
deqp-gles31@functional@shaders@sample_variables@sample_mask@discard_half_per_two_samples@default_framebuffer
deqp-gles31@functional@shaders@sample_variables@sample_mask@discard_half_per_two_samples@multisample_rbo_1
deqp-gles31@functional@shaders@sample_variables@sample_mask@discard_half_per_two_samples@multisample_rbo_2
deqp-gles31@functional@shaders@sample_variables@sample_mask@discard_half_per_two_samples@multisample_rbo_4
deqp-gles31@functional@shaders@sample_variables@sample_mask@discard_half_per_two_samples@multisample_texture_1
deqp-gles31@functional@shaders@sample_variables@sample_mask@discard_half_per_two_samples@multisample_texture_2
deqp-gles31@functional@shaders@sample_variables@sample_mask@discard_half_per_two_samples@multisample_texture_4
deqp-gles31@functional@shaders@sample_variables@sample_mask@discard_half_per_two_samples@singlesample_rbo
deqp-gles31@functional@shaders@sample_variables@sample_mask@discard_half_per_two_samples@singlesample_texture
deqp-gles31@functional@shaders@sample_variables@sample_mask@inverse_per_pixel@default_framebuffer
deqp-gles31@functional@shaders@sample_variables@sample_mask@inverse_per_pixel@multisample_rbo_1
deqp-gles31@functional@shaders@sample_variables@sample_mask@inverse_per_pixel@multisample_rbo_2
deqp-gles31@functional@shaders@sample_variables@sample_mask@inverse_per_pixel@multisample_rbo_4
deqp-gles31@functional@shaders@sample_variables@sample_mask@inverse_per_pixel@multisample_texture_1
deqp-gles31@functional@shaders@sample_variables@sample_mask@inverse_per_pixel@multisample_texture_2
deqp-gles31@functional@shaders@sample_variables@sample_mask@inverse_per_pixel@multisample_texture_4
deqp-gles31@functional@shaders@sample_variables@sample_mask@inverse_per_pixel@singlesample_rbo
deqp-gles31@functional@shaders@sample_variables@sample_mask@inverse_per_pixel@singlesample_texture
deqp-gles31@functional@shaders@sample_variables@sample_mask@inverse_per_sample@default_framebuffer
deqp-gles31@functional@shaders@sample_variables@sample_mask@inverse_per_sample@multisample_rbo_1
deqp-gles31@functional@shaders@sample_variables@sample_mask@inverse_per_sample@multisample_rbo_2
deqp-gles31@functional@shaders@sample_variables@sample_mask@inverse_per_sample@multisample_rbo_4
deqp-gles31@functional@shaders@sample_variables@sample_mask@inverse_per_sample@multisample_texture_1
deqp-gles31@functional@shaders@sample_variables@sample_mask@inverse_per_sample@multisample_texture_2
deqp-gles31@functional@shaders@sample_variables@sample_mask@inverse_per_sample@multisample_texture_4
deqp-gles31@functional@shaders@sample_variables@sample_mask@inverse_per_sample@singlesample_rbo
deqp-gles31@functional@shaders@sample_variables@sample_mask@inverse_per_sample@singlesample_texture
deqp-gles31@functional@shaders@sample_variables@sample_mask@inverse_per_two_samples@default_framebuffer
deqp-gles31@functional@shaders@sample_variables@sample_mask@inverse_per_two_samples@multisample_rbo_1
deqp-gles31@functional@shaders@sample_variables@sample_mask@inverse_per_two_samples@multisample_rbo_2
deqp-gles31@functional@shaders@sample_variables@sample_mask@inverse_per_two_samples@multisample_rbo_4
deqp-gles31@functional@shaders@sample_variables@sample_mask@inverse_per_two_samples@multisample_texture_1
deqp-gles31@functional@shaders@sample_variables@sample_mask@inverse_per_two_samples@multisample_texture_2
deqp-gles31@functional@shaders@sample_variables@sample_mask@inverse_per_two_samples@multisample_texture_4
deqp-gles31@functional@shaders@sample_variables@sample_mask@inverse_per_two_samples@singlesample_rbo
deqp-gles31@functional@shaders@sample_variables@sample_mask@inverse_per_two_samples@singlesample_texture
deqp-gles31@functional@shaders@sample_variables@sample_mask_in@bit_count_per_pixel@default_framebuffer
deqp-gles31@functional@shaders@sample_variables@sample_mask_in@bit_count_per_pixel@multisample_rbo_1
deqp-gles31@functional@shaders@sample_variables@sample_mask_in@bit_count_per_pixel@multisample_rbo_2
deqp-gles31@functional@shaders@sample_variables@sample_mask_in@bit_count_per_pixel@multisample_rbo_4
deqp-gles31@functional@shaders@sample_variables@sample_mask_in@bit_count_per_pixel@multisample_texture_1
deqp-gles31@functional@shaders@sample_variables@sample_mask_in@bit_count_per_pixel@multisample_texture_2
deqp-gles31@functional@shaders@sample_variables@sample_mask_in@bit_count_per_pixel@multisample_texture_4
deqp-gles31@functional@shaders@sample_variables@sample_mask_in@bit_count_per_pixel@singlesample_rbo
deqp-gles31@functional@shaders@sample_variables@sample_mask_in@bit_count_per_pixel@singlesample_texture
deqp-gles31@functional@shaders@sample_variables@sample_mask_in@bit_count_per_sample@default_framebuffer
deqp-gles31@functional@shaders@sample_variables@sample_mask_in@bit_count_per_sample@multisample_rbo_1
deqp-gles31@functional@shaders@sample_variables@sample_mask_in@bit_count_per_sample@multisample_rbo_2
deqp-gles31@functional@shaders@sample_variables@sample_mask_in@bit_count_per_sample@multisample_rbo_4
deqp-gles31@functional@shaders@sample_variables@sample_mask_in@bit_count_per_sample@multisample_texture_1
deqp-gles31@functional@shaders@sample_variables@sample_mask_in@bit_count_per_sample@multisample_texture_2
deqp-gles31@functional@shaders@sample_variables@sample_mask_in@bit_count_per_sample@multisample_texture_4
deqp-gles31@functional@shaders@sample_variables@sample_mask_in@bit_count_per_sample@singlesample_rbo
deqp-gles31@functional@shaders@sample_variables@sample_mask_in@bit_count_per_sample@singlesample_texture
deqp-gles31@functional@shaders@sample_variables@sample_mask_in@bit_count_per_two_samples@default_framebuffer
deqp-gles31@functional@shaders@sample_variables@sample_mask_in@bit_count_per_two_samples@multisample_rbo_1
deqp-gles31@functional@shaders@sample_variables@sample_mask_in@bit_count_per_two_samples@multisample_rbo_2
deqp-gles31@functional@shaders@sample_variables@sample_mask_in@bit_count_per_two_samples@multisample_rbo_4
deqp-gles31@functional@shaders@sample_variables@sample_mask_in@bit_count_per_two_samples@multisample_texture_1
deqp-gles31@functional@shaders@sample_variables@sample_mask_in@bit_count_per_two_samples@multisample_texture_2
deqp-gles31@functional@shaders@sample_variables@sample_mask_in@bit_count_per_two_samples@multisample_texture_4
deqp-gles31@functional@shaders@sample_variables@sample_mask_in@bit_count_per_two_samples@singlesample_rbo
deqp-gles31@functional@shaders@sample_variables@sample_mask_in@bit_count_per_two_samples@singlesample_texture
deqp-gles31@functional@shaders@sample_variables@sample_mask_in@bits_unique_per_sample@multisample_texture_1
deqp-gles31@functional@shaders@sample_variables@sample_mask_in@bits_unique_per_sample@multisample_texture_2
deqp-gles31@functional@shaders@sample_variables@sample_mask_in@bits_unique_per_sample@multisample_texture_4
deqp-gles31@functional@shaders@sample_variables@sample_mask_in@bits_unique_per_sample@singlesample_texture
deqp-gles31@functional@shaders@sample_variables@sample_mask_in@bits_unique_per_two_samples@multisample_texture_1
deqp-gles31@functional@shaders@sample_variables@sample_mask_in@bits_unique_per_two_samples@multisample_texture_2
deqp-gles31@functional@shaders@sample_variables@sample_mask_in@bits_unique_per_two_samples@multisample_texture_4
deqp-gles31@functional@shaders@sample_variables@sample_mask_in@bits_unique_per_two_samples@singlesample_texture
deqp-gles31@functional@shaders@sample_variables@sample_mask_in@sample_mask@default_framebuffer
deqp-gles31@functional@shaders@sample_variables@sample_mask_in@sample_mask@multisample_rbo_1
deqp-gles31@functional@shaders@sample_variables@sample_mask_in@sample_mask@multisample_rbo_2
deqp-gles31@functional@shaders@sample_variables@sample_mask_in@sample_mask@multisample_rbo_4
deqp-gles31@functional@shaders@sample_variables@sample_mask_in@sample_mask@multisample_texture_1
deqp-gles31@functional@shaders@sample_variables@sample_mask_in@sample_mask@multisample_texture_2
deqp-gles31@functional@shaders@sample_variables@sample_mask_in@sample_mask@multisample_texture_4
deqp-gles31@functional@shaders@sample_variables@sample_mask_in@sample_mask@singlesample_rbo
deqp-gles31@functional@shaders@sample_variables@sample_mask_in@sample_mask@singlesample_texture
deqp-gles31@functional@shaders@sample_variables@sample_pos@correctness@default_framebuffer
deqp-gles31@functional@shaders@sample_variables@sample_pos@correctness@multisample_rbo_1
deqp-gles31@functional@shaders@sample_variables@sample_pos@correctness@multisample_rbo_2
deqp-gles31@functional@shaders@sample_variables@sample_pos@correctness@multisample_rbo_4
deqp-gles31@functional@shaders@sample_variables@sample_pos@correctness@multisample_texture_1
deqp-gles31@functional@shaders@sample_variables@sample_pos@correctness@multisample_texture_2
deqp-gles31@functional@shaders@sample_variables@sample_pos@correctness@multisample_texture_4
deqp-gles31@functional@shaders@sample_variables@sample_pos@correctness@singlesample_rbo
deqp-gles31@functional@shaders@sample_variables@sample_pos@correctness@singlesample_texture
deqp-gles31@functional@shaders@sample_variables@sample_pos@distribution@default_framebuffer
deqp-gles31@functional@shaders@sample_variables@sample_pos@distribution@multisample_rbo_1
deqp-gles31@functional@shaders@sample_variables@sample_pos@distribution@multisample_rbo_2
deqp-gles31@functional@shaders@sample_variables@sample_pos@distribution@multisample_rbo_4
deqp-gles31@functional@shaders@sample_variables@sample_pos@distribution@multisample_texture_1
deqp-gles31@functional@shaders@sample_variables@sample_pos@distribution@multisample_texture_2
deqp-gles31@functional@shaders@sample_variables@sample_pos@distribution@multisample_texture_4
deqp-gles31@functional@shaders@sample_variables@sample_pos@distribution@singlesample_rbo
deqp-gles31@functional@shaders@sample_variables@sample_pos@distribution@singlesample_texture