deqp-gles31@functional@debug@negative_coverage@callbacks@shader_directive@tessellation_shader
deqp-gles31@functional@debug@negative_coverage@get_error@shader_directive@tessellation_shader
deqp-gles31@functional@debug@negative_coverage@log@shader_directive@tessellation_shader
deqp-gles31@functional@shaders@builtin_constants@tessellation_shader@max_patch_vertices
deqp-gles31@functional@shaders@builtin_constants@tessellation_shader@max_tess_control_atomic_counter_buffers
deqp-gles31@functional@shaders@builtin_constants@tessellation_shader@max_tess_control_atomic_counters
deqp-gles31@functional@shaders@builtin_constants@tessellation_shader@max_tess_control_image_uniforms
deqp-gles31@functional@shaders@builtin_constants@tessellation_shader@max_tess_control_input_components
deqp-gles31@functional@shaders@builtin_constants@tessellation_shader@max_tess_control_output_components
deqp-gles31@functional@shaders@builtin_constants@tessellation_shader@max_tess_control_texture_image_units
deqp-gles31@functional@shaders@builtin_constants@tessellation_shader@max_tess_control_total_output_components
deqp-gles31@functional@shaders@builtin_constants@tessellation_shader@max_tess_control_uniform_components
deqp-gles31@functional@shaders@builtin_constants@tessellation_shader@max_tess_evaluation_atomic_counter_buffers
deqp-gles31@functional@shaders@builtin_constants@tessellation_shader@max_tess_evaluation_atomic_counters
deqp-gles31@functional@shaders@builtin_constants@tessellation_shader@max_tess_evaluation_image_uniforms
deqp-gles31@functional@shaders@builtin_constants@tessellation_shader@max_tess_evaluation_input_components
deqp-gles31@functional@shaders@builtin_constants@tessellation_shader@max_tess_evaluation_output_components
deqp-gles31@functional@shaders@builtin_constants@tessellation_shader@max_tess_evaluation_texture_image_units
deqp-gles31@functional@shaders@builtin_constants@tessellation_shader@max_tess_evaluation_uniform_components
deqp-gles31@functional@shaders@builtin_constants@tessellation_shader@max_tess_gen_level
deqp-gles31@functional@shaders@builtin_constants@tessellation_shader@max_tess_patch_components