/* ----------------------------------------------------------------------
 * Project:      CMSIS DSP Library
 * Title:        arm_rms_f32.c
 * Description:  Root mean square value of the elements of a floating-point vector
 *
 * $Date:        23 April 2021
 * $Revision:    V1.9.0
 *
 * Target Processor: Cortex-M and Cortex-A cores
 * -------------------------------------------------------------------- */
/*
 * Copyright (C) 2010-2021 ARM Limited or its affiliates. All rights reserved.
 *
 * SPDX-License-Identifier: Apache-2.0
 *
 * Licensed under the Apache License, Version 2.0 (the License); you may
 * not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 * www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an AS IS BASIS, WITHOUT
 * WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */

#include "dsp/statistics_functions.h"

/**
  @ingroup groupStats
 */

/**
  @defgroup RMS Root mean square (RMS)

  Calculates the Root Mean Square of the elements in the input vector.
  The underlying algorithm is used:

  <pre>
      Result = sqrt(((pSrc[0] * pSrc[0] + pSrc[1] * pSrc[1] + ... + pSrc[blockSize-1] * pSrc[blockSize-1]) / blockSize));
  </pre>

  There are separate functions for floating point, Q31, and Q15 data types.
 */

/**
  @addtogroup RMS
  @{
 */

/**
  @brief         Root Mean Square of the elements of a floating-point vector.
  @param[in]     pSrc       points to the input vector
  @param[in]     blockSize  number of samples in input vector
  @param[out]    pResult    root mean square value returned here
 */

#if defined(ARM_MATH_MVEF) && !defined(ARM_MATH_AUTOVECTORIZE)
ARM_DSP_ATTRIBUTE void arm_rms_f32(
  const float32_t * pSrc,
  uint32_t blockSize,
  float32_t * pResult)
{
    float32_t pow = 0.0f;

    arm_power_f32(pSrc, blockSize, &pow);

    /* Compute Rms and store the result in the destination */
    arm_sqrt_f32(pow / (float32_t) blockSize, pResult);
}
#else
#if defined(ARM_MATH_NEON) && !defined(ARM_MATH_AUTOVECTORIZE)
ARM_DSP_ATTRIBUTE void arm_rms_f32(
  const float32_t * pSrc,
  uint32_t blockSize,
  float32_t * pResult)
{
  float32_t sum = 0.0f;                          /* accumulator */
  float32_t in;                                  /* Temporary variable to store input value */
  uint32_t blkCnt;                               /* loop counter */

  float32x4_t sumV = vdupq_n_f32(0.0f);                          /* Temporary result storage */
  float32x2_t sumV2;
  float32x4_t inV;

  blkCnt = blockSize >> 2U;

  /* Compute 4 outputs at a time.
   ** a second loop below computes the remaining 1 to 3 samples. */
  while (blkCnt > 0U)
  {
    /* C = A[0] * A[0] + A[1] * A[1] + A[2] * A[2] + ... + A[blockSize-1] * A[blockSize-1] */
    /* Compute Power and then store the result in a temporary variable, sum. */
    inV = vld1q_f32(pSrc);
    sumV = vmlaq_f32(sumV, inV, inV);
    pSrc += 4;

    /* Decrement the loop counter */
    blkCnt--;
  }

  sumV2 = vpadd_f32(vget_low_f32(sumV),vget_high_f32(sumV));
  sum = vget_lane_f32(sumV2, 0) + vget_lane_f32(sumV2, 1);

  /* If the blockSize is not a multiple of 4, compute any remaining output samples here.
   ** No loop unrolling is used. */
  blkCnt = blockSize % 0x4U;

  while (blkCnt > 0U)
  {
    /* C = A[0] * A[0] + A[1] * A[1] + A[2] * A[2] + ... + A[blockSize-1] * A[blockSize-1] */
    /* compute power and then store the result in a temporary variable, sum. */
    in = *pSrc++;
    sum += in * in;

    /* Decrement the loop counter */
    blkCnt--;
  }

  /* Compute Rms and store the result in the destination */
  arm_sqrt_f32(sum / (float32_t) blockSize, pResult);
}
#else
ARM_DSP_ATTRIBUTE void arm_rms_f32(
  const float32_t * pSrc,
        uint32_t blockSize,
        float32_t * pResult)
{
        uint32_t blkCnt;                               /* Loop counter */
        float32_t sum = 0.0f;                          /* Temporary result storage */
        float32_t in;                                  /* Temporary variable to store input value */

#if defined (ARM_MATH_LOOPUNROLL) && !defined(ARM_MATH_AUTOVECTORIZE)

  /* Loop unrolling: Compute 4 outputs at a time */
  blkCnt = blockSize >> 2U;

  while (blkCnt > 0U)
  {
    /* C = A[0] * A[0] + A[1] * A[1] + ... + A[blockSize-1] * A[blockSize-1] */

    in = *pSrc++;
    /* Compute sum of squares and store result in a temporary variable, sum. */
    sum += in * in;

    in = *pSrc++;
    sum += in * in;

    in = *pSrc++;
    sum += in * in;

    in = *pSrc++;
    sum += in * in;

    /* Decrement loop counter */
    blkCnt--;
  }

  /* Loop unrolling: Compute remaining outputs */
  blkCnt = blockSize % 0x4U;

#else

  /* Initialize blkCnt with number of samples */
  blkCnt = blockSize;

#endif /* #if defined (ARM_MATH_LOOPUNROLL) */

  while (blkCnt > 0U)
  {
    /* C = A[0] * A[0] + A[1] * A[1] + ... + A[blockSize-1] * A[blockSize-1] */

    in = *pSrc++;
    /* Compute sum of squares and store result in a temporary variable. */
    sum += ( in * in);

    /* Decrement loop counter */
    blkCnt--;
  }

  /* Compute Rms and store result in destination */
  arm_sqrt_f32(sum / (float32_t) blockSize, pResult);
}
#endif /* #if defined(ARM_MATH_NEON) */
#endif /* defined(ARM_MATH_MVEF) && !defined(ARM_MATH_AUTOVECTORIZE) */

/**
  @} end of RMS group
 */
